Showing posts with label Team 7. Show all posts
Showing posts with label Team 7. Show all posts

Tuesday, May 26, 2015

Episode 12: New 52 Canary

Looking at the troubled and terrible history of Black Canary in the New 52 era. An overview of her awful stories in Birds of Prey and horrible stories in Team 7, with a review of her tale in the recent Secret Origins #11.

On the plus side, we get a preview of Dinah's new series which puts her up front and on stage fronting a band called Black Canary. This looks much better!

Also, an exclusive sneak preview of the upcoming SECRET ORIGINS PODCAST, reviewing the post-Crisis Secret Origins series.

Flowers & Fishnets is available for download on iTunes by clicking here, or you can check out the show's RSS feed right here.

Sample pages from Secret Origins #11 (thanks to Martin Gray), art by Rick Burchett:



Black Canary Sneak Peek, art by Annie Wu:







Music this episode:
"Stupid Girl"
Garbage
Almo Sounds, 1995.

"Violet"
Hole
DGC Records, 1994.

CLICK HERE TO PLAY EPISODE IN ANOTHER WINDOW.

Thursday, December 19, 2013

Top 10 Black Canary Moments of 2013 Part 1

It's the end of the year, which means it's time for news outlets, pundits, blogs, and well, basically anyone with an opinion and the means to express it to formulate his/her Best of the Year lists.

I didn't think I would make a Top 10 Black Canary Moments.  Despite her starring role in not one but two ongoing series for a chunk of the of the year, there was very little to celebrate about Birds of Prey and Team 7.  If you read those comics or my reviews of them, you understand why I'd find it hard to make  even a Top 3 list.

Then, like a dunce getting whacked in the head, I was reminded that Black Canary's appearances were not limited to those comics, or even just within the medium of comics.  A live-action version of the character made a welcome addition to TV's Arrow this season; a 2-D version continued to guide the young stars of the Young Justice animated series; and a non-playable version provided support in the smash hit video game Injustice: Gods Among Us.  (Note: I haven't seen Young Justice, so I couldn't include it.)

With that in mind, what was good (or great) enough to make the list?

10.  Speaking of Lists...

Black Canary was considered for two different Justice League teams in 2013.  She made neither, of course, but as the saying goes, "It's an honor just to be nominated."

After Atlantis attacked the United States in the crossover event Atlantis Attacks "Throne of Atlantis", the Justice League decided to open their ranks to new members.  Black Canary was invited up to the satellite for a little costumed mixer that ended predictably with a robot trying to destroy all humans.

From Justice League #18, art by Jesus Saiz.
Alas, Batman filled the openings with the precocious Firestorm, the treacherous Atomica, and the heretofore unknown Element-Woman.  Yeah, Black Canary, who chaired the Justice League in another universe, lost her spot to Element-Woman.  I think Batman still had a grudge against Dinah for choosing Poison Ivy for her Birds of Prey.  I mean, who wouldn't question her competence after that?

From Justice League of America #5,
art by Brett Booth.
But that wasn't the only time Black Canary could have been part of a Justice League.  When the inaugural mission of the government sponsored Justice League of America went... well, let's just say "sucky", Amanda Waller wanted to revamp the roster.

The conceit of this JLA is that each member was assigned a specific opponent in the Justice League should the need or event season arise to go to battle.  In a more perfect continuity, Black Canary's fighting ability ought to be superior to Katana's; I'm not sure that's true now.  And if the goal was to pit someone against Wonder Woman, I have to imagine Dinah's Canary Cry would be more formidable against the Amazon than Katana's, um, katana.  (Actually, I think Hawkman would have been a better foe for Wonder Woman, while Canary could have used her sonic powers to disorient Aquaman.)

Again, Dinah was passed over.  The only character Steve Trevor added to his lineup was Doctor Light... who died immediately after, so maybe it's for the best she got snubbed this time.


9. Cry for Help

In November, Black Canary made a guest appearance in Batman: The Dark Knight #25.  I wrote about this cameo when the issue came out, but the gist is that Batman recruits Canary and Condor to help him track down Clayface.

From Batman: The Dark Knight #25, art by Alex Maleev.
She accomplishes nothing in the story and could have been omitted from the script without any consequence to Batman's investigation.  Still, it was nice to see her popping up in better selling and better quality books.  And she gets a motorcycle again!


8. Victory at Last

More than two years into the New 52, Black Canary has fought and beat exactly one real super villain who previously existed in comics.  And it wasn't in Birds of Prey and it wasn't in Team 7.  It happened in the pages of Justice League, where Dinah earned her first credible takedown in a rooftop battle with Copperhead.

From Justice League #18, art by Jesus Saiz. Again.
Oh man... I just realized she didn't even beat him by herself, Cyborg helped.  Jesus!  I know there are characters who have been more blatantly--and possibly spitefully--mistreated by the New 52, but the ways in which everything positive about this once respectable character have been perverted or discarded since September 2011 is utterly depressing.

I'm going to tell you right now that nothing from the past year of Birds of Prey or Team 7 make this list.

To Be Continued...

Friday, December 13, 2013

BIRDS OF PREY #25 (New 52) - Zero Year


Over in the pages of Batman, the titular hero's origins have been rewritten for the New 52.  One of the major moments of Batman's "Zero Year" is a city-wide blackout caused by The Riddler.  In November 2013, a number of DC comics tied into this event to show where characters like Clark Kent, Barry Allen, and Dinah Drake among others were six years ago.  What kind of characters were they during "Zero Year" and how did the events of that time shape the kind of heroes they would become?


Birds of Prey #25: "Sunrise" is a Zero Year tie-in set six years before the current events of the ongoing series, and extended to 28 pages at $3.99 instead of the usual 20 pages for $2.99.  The issue is written by Christy Marx, with art breakdowns by Scott McDaniel, pencils by Romano Molenaar and Daniel Sampere and Travis Moore, inks by Jonathan Glapion and Vicente Cifuentes, and colors by Chris Sotomayor.  Jorge Molina drew the cover... and what a horrible cover it is.  The idea is nice, showing a younger Dinah defending herself from a gang in what looks like a street-cycling prototype of her Black Canary costume.  But the colors drown out any sense of pop or dynamism about her costume.  Everything sort of washes and blends together.  And, my lord, what is wrong with her face?!!  That could be the ugliest depiction of a beautiful woman I've ever seen in comics!  Why didn't the editor laugh at this and pass it back demanding a redo?

...Okay, moving on...

Six years ago, Dinah Drake is teaching a martial arts class at her dojo in Gotham City.  There is an alter on the wall to a Sensei Desmond Lamar, who we'll meet later in the story.  Dinah's instruction is interrupted by a street gang running a protection racket.


Dinah quickly disarms and beats down the five thugs, showing her students exactly what they could accomplish if they heed her wisdom.  She sends the gang running, declaring that neither she nor her dojo will cower to criminals.

After class, she cleans the dojo, which is also her home, and later visits the grave of Sensei Desmond.  She is restless, at a crossroads in her life.  The dojo is failing as a business and she doesn't know what to do with her life.

We jump back even further into Dinah's past, to the moment when she first met Sensei Desmond.  Dinah had runaway from her foster home and scrounged food out of Sensei's dumpster when he found her and took her into his home.


He gives her a place to stay and a worldview that isn't full of anger and hatred toward other people.  Over time, she starts to pickup on the fighting lessons he teachers his students until she is old enough to be trained.


Sensei Desmond dies of brain cancer a few years later.  By that time, he was as much a father to Dinah as a teacher, and his death is devastating to her.

On the subway coming back from the cemetery, all the power goes out.  Dinah takes charge and helps get the commuters off the train and back to the street safely.


Hey, it's that woman again!  The old black lady, Miz Etie, who shared a table with Dinah back in issue #18, and then met Condor outside the bank in issue #22.  Who is this 99 year-old woman (although, I guess she'd be 93 in this issue), and why does everyone call her "Mother"?  And why is she so concerned with Dinah after all these years?

Elsewhere, the military is monitoring the blackout.  John Lynch, who will create Team 7 a year after these events, is told by a commander with what look like cybernetic parts on his head that the blackout was caused by an electromagnetic pulse set off by a terrorist.  The commander says someone named Ye tried to warn them of the EMP, and sends Lynch to Gotham to retrieve Ye.

Hang on, if it was an EMP how come the flashlights were working in the tunnels?  Wouldn't those be killed, too?


It's a blackout caused by an EMP--where's all the light coming from?  Dinah's running around the streets, saving Vietnamese grocers and stopping looters complaining about the lack of power or traffic.  But everything looks fine.  The lights are on!  I don't think Chris Sotomayor knew what he was coloring when he got these pages.  This shouldn't be more than a cosmetic mistake but it really bugs be because I have long complained about the editing on this series--without ever naming the editor(s).

Dinah finds someone in a nearby alley.  It's Ye, and he's been fatally wounded.  He passes the tracker with intel valuable intel for the military that was hardened against the EMP.  He tells her to find Lynch, but of course he dies before telling her who Lynch is or why she should do that.


Then the ninjas show up.  They killed Ye and they want the tracker.  They chase Dinah who employs her mastery of the various martial arts forms that Sensei Desmond taught her to defend herself, even taking a number of ninjas out so that the leader demands more forces be unleashed on her.

Back in the alley, Lynch's team finds the dead Ye and one of the living ninjas, who kills himself rather than answer their questions.  Lynch starts tracking Dinah.

The ninjas chase her into a blind alley.  The leader gives her the chance to give up the package and walk away.  She calls his bluff and starts dropping his minions.


Eventually, their numbers overwhelm her.  Just before she is killed, Lynch arrives and the commandos kill all the ninjas except for the leader, who escapes.


How did she know he's Lynch?  He's just the first face she sees that isn't covered by a mask so she assumes he's the one random person a dead guy asked her to find?  God, why is she always so trusting of everybody?!!

Lynch drives Dinah back to her home while filling her in on some of the details, including the involvement of EMP-causing device called a Marx generator.

Wait, what--what, no, no... what the--WHAT?!!  Seriously, Christy Marx you're going to name a device in the comic after yourself?  REALLY?!!  MY GOD THAT IS SO ARROGANT AND STUPID AND--

Oh.  I just looked it up.  Marx generators are a real thing.

Never mind then.

Lynch pulls up in front of Dinah's dojo which is burning to the ground.  She's lost her home, her place of business, her only tie to the man she loved like a father.  She's utterly vulnerable, and that makes her an appealing target for Lynch.

Of course, Lynch isn't picking her up for a date; he offers her a job as a special ops agent, which will eventually lead to her inclusion on Team 7.


The Characters

Dinah is the only member of Birds of Prey featured in this issue and we really learn a lot about her.  Why it took twenty-five issues to get to this point, I don't know, but whatever.

Dinah was an orphan, abandoned by her mother and never knew her father.  She ran away from an unsupportive foster home and was living on the streets eating garbage for a while.  The timeline isn't specific, but based on the art, I would guess she was between the ages of nine and twelve when she first meets Sensei Desmond.  She's clearly a few years older when he starts training her in the styles of Jeet Kune Do, Wing Chun, Jiu-Jitsu, wrestling, boxing and Karate.  We also see him tutoring her in what appears to be book-style homework.  I don't know if she enrolled in school or had any formal education or if that was all Sensei.

Some years pass by the time he dies, and I'm guessing she's about 19 or 20 when this story takes place.  That would make her 25 or 26 in the current continuity.  That corrects an earlier problem I had with her continuity.  I thought to become the kind of high-tier special forces operative she was in Team 7 would require many years of training, which by my calculations would have put her in her mid-30s in the present.  What Marx has done with this issue is establish her extensive physical training over years in her childhood, so that even with only a year of military training under Lynch, he would choose her for his select team.

Impressions/Questions

There are problems with this story.  The art is mostly fine; the three different pencilers don't get in each others way, but the colors during the blackout really, really take me out of the story.  There's also the superficiality of the ninjas as antagonists in the third act.  There's nothing special about them and Lynch even blows off the answer so we don't really care.

Then there's the cameo by Etie, or "Mother".  It's kind of a nice nod to Marx's current story, but it's also a bit distracting because nothing comes of it later--unless she's the one who burned down the dojo!

Maybe the biggest problem, though, is how conveniently things come together in the end.  I know Marx was bogged down by the crappy continuity she inherited, but the union of Dinah and Lynch at the end is too fast, too simple, too contrived.

On the other hand, there is a lot to like about this issue.  I feel like I finally know who Dinah Drake is in the New 52.  She is not the Dinah Drake, or the Dinah Laurel Lance of pre-Flashpoint DC; she's someone else.  She's an orphan without family connections who was adopted by a loving sensei that taught her various fighting forms.  Then she was "adopted" by a harsh military man who taught her how to fight and kill for the government.  Then she fell in love with and married a man who helped her control her meta-human power.

Actually, that last one doesn't mesh.  She only used her power once before Kurt Lance supposedly died!  That whole bit of her history was screwed up by the end of Team 7.

This was definitely one of the best issues of the series, but considering I have never given a chapter from this series an A, that isn't saying much.  And I still won't.  This isn't the best, but it's pretty good.

Grade: B+

Thursday, December 12, 2013

BIRDS OF PREY #24 (New 52)


Black Canary and Condor were captured by Condor's former teammates--Hydra, I mean Basilisk terrorists!  Regulus, the leader of Basilisk, has mysterious plans for Canary.


Birds of Prey #24: "Together Again" is written by Christy Marx, with art breakdowns by Scott McDaniel, pencils by Romano Molenaar and Robson Rocha, inks by Jonathan Glapion and Oclair Albert, and colors by Chris Sotomayor.  Jorge Molina provided the cover art depicting Dinah's agonizing moment of discovery that her husband is alive.

We pick up with Batgirl and Strix scrambling to the roof of the Birds' hideout only to watch their comrades whisked away in an air transport.  They have no idea where Basilisk is taking Black Canary and Condor, which doesn't matter because even if they did they have no means to follow them.

Luckily, there's a storytelling thing called deus ex machina that Marx utilizes effectively albeit overtly right here.

A mysterious stranger in a suit and shades shows up on the roof at that exact moment and offers his help.  Basically, he tells Batgirl, "I know where your friends are going...but I can't tell you how. And I'll help you get them back...but I can't tell you why."  Batgirl is justifiably suspicious, but desperate enough that she trusts this guy who she vaguely remembers as a former Gotham detective that worked for her father once.


Yes, this mysterious "benefactor".  That's a convenient enough cover that never needs to be explored if this plot hole is ignored.  Okay, I'm going to assume that the benefactor is Amanda Waller.  Why?  Well, last issue we saw that Regulus has Kurt Lance's body preserved in a stasis pod, but way back in issue #0, we saw that Amanda Waller was in possession of Lance's stasis pod.  That means, at some point in the last year Basilisk acquired Lance, and I'm betting that Waller wants him back.

We return to Basilisk's fortress in the Andes Mountains, where Dinah comes face to face with the husband she thought she killed five years ago.


Then, after a pretty lackluster kick, Dinah discovers the truth about Regulus!


That's right, Regulus is Dean Higgins...sort of.  Dean Higgins, the member of Team 7 that nobody cared about and that the writer(s) as often forgot about.  The teammate so useless and devoid of character, that he didn't even get a death scene in the final issue.  They just stopped drawing him on the pages!

Well, Marx decides to pounce on that continuity gaffe, by explaining that when Dinah used her sonic scream to level Kaizen Gamorra's palace, Higgins, the Kaizen, and some creepy psychic children all fused into one being: Regulus.


Okay, whatever.  It's strange, it's not clean, but it works and it creates a powerful villain with a genuine tie to Black Canary's history and a personal beef against her and her former teammates.  I'll take the consolation prize over nothing.

Meanwhile, Condor wakes up in another part of the compound.  Like Dinah, he cannot access his telekinetic powers.  Tsiklon leads him around the place where he meets up with Hammerdown and Whipcrack and discovers that Regulus has been kidnapping civilians for some reason.  I guess Condor is like a prisoner but they're not worried about him fighting back or trying to escape.  It's like they've brought him back into the fold on a probationary basis.

Batgirl and Strix parachute down to Fortress Basilisk with a crew of paramilitary soldiers waiting to back them up at the base of the mountain whenever Batgirl calls for help.  The ladies take out the fort's surveillance equipment and then go to work on the guards when they discover the captives Regulus had been collecting.


Back in the, um, stasis room, Regulus tells Dinah that he has learned to control Kurt's brain functions, which means he can control Kurt's powers to augment or dampen superpowers.  That's why Dinah and Condor can't access their abilities.


Regulus' plan revealed.  He can shut down all of the superpowers in the world, making everyone a base-line human like he is was.  But he can also activate them again at his whim, which gives him a lot of power to blackmail or auction his control of the superpowers.

Elsewhere, Condor is mouthing off to his former teammates when he sees Batgirl and Strix.  He leads the Basilisk crew right to his new friends.


Is this another betrayal?  Or is Condor going to help Batgirl and Strix fight the others and save Canary...which, I guess, would be another betrayal...?

The Characters

I must admit I was pleasantly surprised by Black Canary in this issue.  Upon seeing her husband relatively alive in a stasis pod, she didn't freak out and start crying.  She didn't try to get him out either, but I'll ignore that for now.  Instead, she was active and tried to fight Regulus.  At this point, it's pretty one-sided, but at least she's taking the fight directly and trying to stop him.

Condor clearly hasn't defected back to Basilisk.  He's playing them so he can help Dinah and Batgirl, though I don't know why Tsiklon gives him the chance to betray them.  I guess everyone in this universe trusts obvious enemies or total strangers with hidden agendas.

Impressions/Questions

I was happy that Dinah's crew were finally getting their own distinct villains, and this issue further solidifies Regulus as a worthy nemesis.  He's not the most nuanced or interesting antagonist (let's be real, he's as cookie-cutter as any '90s hero or villain), but at least he has a layered backstory that is intimately tied to characters like Black Canary and Amanda Waller.  I wouldn't miss him if he was killed, but I kind of hope he survives this encounter to plague the Birds of Prey in the future.

Since the end of the so-called crossover with Talon, this series has picked up a lot of steam (for a series as bad as it was), and Christy Marx is starting to win me over that the book could be salvaged and taken into new and interesting directions.

Of course, next issue is another shameless tie-in to a Batman event.  Oy...

Grade: B+

Sunday, December 1, 2013

TEAM 7 #7


Team 7 went to the Advanced Prosthetic Research Center where Doctor Henshaw's pet project, Spartan turned everyone into robo-zombies.  Two members of the team were killed.  Henshaw was turned into a robo-zombie, as was his intern, Caitlin Fairchild, who also appeared to die, but will years later appear in Superboy, so I don't know what's up with that.  Also, team member James Bronson was transformed by Spartan into a superman-level metahuman called Majestic.



Team 7 #7: "Mission 2.2: Majestic" was plotted by series writer Justin Jordan, but scripted this time by Tony Bedard.  The first eight pages were drawn by Jesus Merino with the rest of the issue done by Pascal Alixe.  Ken Lashley drew the cover which sports a foldout in the style of all of DC's so-called WTF covers from the month of April 2013.  Here's what's stupid about the cover: the text on the front page reads "Pandora Against..." with the foldout page revealing "...The Rage of Majestic".  Aside from how misleading this tag is, they've completely screwed up the surprise element.  Any reader following the series ought to know that Majestic would be in this issue because that was the cliffhanger from last month.  The bigger shock is the fact that Pandora, whom we have never seen or heard anything about in this book, appears in this issue and is fighting Majestic.  See, whoever thought up this design for their WTF teaser... was stupid.

Let's proceed to find out what else is stupid about this comic.  C'mon, it'll be fun!

The issue opens up five years ago with Majestic invading the island nation of Gamorra, which we've been told is a bad place.  We've never really seen any evidence of that, but we keep being told that it's bad and that the leader of Gamorra is bad.  And they have Pandora's Box.  That's bad, I know, from Trinity War.  If you open Pandora's Box a bunch of dumb ideas come out that make me stop reading DC.

Way back in issue #0, we were told that James Bronson didn't have the meta-gene, but something else that made him special.  Well, whatever he had, the Spartan project activated it and turned him into a superhero.  And now he's a Superman-level military asset, flying around and blowing stuff up for Team 7.

According to John Lynch's narration, it's still five years before the current era in the comics, but obviously some time has passed, because Majestic has scared the crap out of America's enemies on a number of occasions.  Wait, though... According to the issue's title, this is still Team 7's second mission!  That doesn't make sense; their mission to the APRC shouldn't have even been the second mission, but speaking of that: what happened there?  What happened to Henshaw?  What happened to Caitlin Fairchild?  How did the team exfiltrate and stop all of the mindless robo-zombies that were killing their teammates?

Why does every book I review leave me pounding my head in frustration trying to figure out what's going on?

Anyway.

Team 7 follows Majestic to Gamorra because, whatever, they're invading an entire island.  Since the team's pilot died last issue, Lynch recruited Steve Trevor to fly them in their ridiculous looking ship.


While Gamorra's dictatorial ruler, Kaizen Gamorra, powers-up for battle with Majestic by siphoning off the powers or life-forces of some teenagers, Trevor pilots the team to the back of the royal palace or wherever.


First, Lynch says this was "the last time Team 7 operated as a unit", but again, according to the chapter title, this is only their second mission!

Second, Gamorra's army is called Basilisk, or made up of Basilisk soldiers, or Basilisk supplements Gamorra's army, or...something.  I remember that Basilisk is a terrorist organization like Cobra and Hydra, except with a different serpent name that wasn't already taken, but I don't remember if I knew that from this series or from Birds of Prey.  Nothing about either of these books leaves a lasting impression.

Third, Dinah is identified by her maiden surname "Drake", but last issue Cole Cash made an offhand remark that suggested she had already married Kurt Lance.  We know that she does take his name eventually, so is this an oversight on Lynch's part, or did Dinah not take his name yet, or are they not married yet, or did Tony Bedard not read/care about what happened in the last issue?  I kind of think all four possibilities are the right answer.


I've grown out of my adolescent craving for blood and gore in entertainment, but I confess to getting really excited when members of the team started getting shot.  I'm still crossing my fingers that everyone will die in the next two issues, even though I know that can't happen.

Of course, seeing her boyfriend/husband/man-toy wounded activates Dinah's super-human ability, her sonic scream, and in the next page we get an explanation that doesn't explain it.


So, according to Lynch, Dinah was born with the meta-gene, and the genetic technicians activated it during her medical checkups between missions.  But then, what was the trigger?  It seemed to come out of her because of stress or panic or some strong emotional reaction.  Why would the geneticists "switching her on" make something so random and uncontrollable the catalyst for something so deadly?  Also, why didn't Lynch tell her about it?  Why would he go into the field with a soldier who was capable of doing damage that hadn't been field tested or studied yet?  What a horrible goddamn operation he's running!  Lynch is a moron, and I hope he dies, even though I know he doesn't.

So then the team finds a group of precognitive children who show everyone a vision of the future that includes Majestic fighting Pandora, Slade Wilson looking like Deathstroke, Dinah looking like Black Canary, and Cole looking like, well, he always looks like Grifter, but yeah.  Lynch makes it sound pretty bad but I don't really get it from the art.


This is what will happen if Kaizen Gamorra opens up Pandora's Box.  Majestic don't like that none too much.


He flies up into space and then comes back down rocketing at super speed, crashing into the ocean next to Gamorra, creating a huge tidal wave that threatens to wipe out the entire island and everyone there, including Team 7.


The last page says, "To Be Concluded".  Somehow I doubt many of my issues will be resolved.

The Characters

  • Dinah Drake (or Lance?) has activated her superpower.  She was born with the meta-gene, so there wasn't some special thing that gave her the "Canary Cry", unless you count unseen, unknown scientists performing unseen, unknown procedures to activate the power... even though it seems like it was turned on because of her emotional state.
  • Slade Wilson doesn't do anything noteworthy.
  • Amanda Waller doesn't do anything noteworthy.
  • Cole Cash gets shot but otherwise doesn't do anything noteworthy.
  • Dean Higgins gets shot but otherwise doesn't do anything noteworthy.
  • Kurt Lance gets shot but otherwise doesn't do anything noteworthy.
  • John Lynch narrates the story and takes part in his first field operation that we've seen.  Still doesn't feel very noteworthy.
  • James Bronson/Majestic flies around destroying stuff that we never really see or care about until the end when he creates a deadly tsunami.  For a character this powerful, who was just activated in last issue's cliffhanger in such a traumatic fashion, I would be curious to know more about how he thinks and feels, but we never get any insight into his state.  He doesn't even speak in this issue.  He certainly doesn't display any "rage" as the cover text would suggest.

Impressions/Questions

The first thing I noticed was that Tony Bedard wrote this issue over Justin Jordan's plot.  I haven't been very enthusiastic about Jordan's writing up to this point, so I was hoping for a stronger finish from Bedard.  Unfortunately, I had a whole new group of problems.  Clearly, this story had to rush to the finish because of its pending cancelation, but it does feel like we just skipped over two or three issues to get to this point.  It also feels like Bedard was brought in tell a particular story that the editors wanted told that hadn't been adequately set up by the previous seven issues.  There are a lot of splash pages and a lot of time spent with Kaizen Gamorra and the pre-cogs and Majestic and Steve Trevor, all characters that we've never spent any time with before, and the result is that we don't get much from the actual Team 7.  Is that because Bedard didn't feel comfortable with the characters, or he didn't care?

Issue #5 was framed by a meeting between present day Lynch and Slade.  We still haven't gone back to that situation.

This is the issue where Dinah finally experiences her sonic scream for the first time... but of course that doesn't make the big game-changing foldout cover image.

This book is dead and it knows it.


Grade: D

Sunday, November 24, 2013

TEAM 7 #6


In the present day, Deathstroke hunts down his former boss, John Lynch.  Five years earlier, Alex Fairchild's daughter Caitlin is interning at the Advanced Prosthetic Research Center under the direction of Dr. Henshaw.  Project: Spartan goes haywire and lots of little cyborg monsters start killing people at the lab and hunting Caitlin.


Team 7 #6: "Mission 2.2: Birth of a Superman" is written by Justin Jordan with art by... hoo-boy, Pascal Alixe (pages 1-5), Cliff Richards (pages 6-15), and Gui Balbi and Juan Castro (pages 16-20).  Once again, Gary Frank and Cam Smith provided a cover for a book that is well below their talent level.  By the time Jordan was scripting this issue he had to have known the series was cancelled, so the text on the cover confirms that this final arc is just cleaning house.

The issue opens up with most of Team 7 racing toward the Advanced Prosthetics Research Center in their ridiculous looking ship piloted by Summer Ramos, who we haven't really seen much in this series.  Ramos tells the team they're nearing the APRC, and that no distress calls are emanating from the facility.  Strange... How did Team 7 know there was a problem?

Alex Fairchild is understandably distressed because his daughter is down at the facility, but he doesn't know what kind of situation they're walking into.  Again: how did Team 7 know there was a problem and yet not know anything about the problem?

There's a bit of banter from Cole Cash and Amanda Waller revealing that James Bronson did not come on this mission, but rather went to visit his family.  Cash also mentions rather flippantly that the Lances didn't even get a honeymoon.  Really, Dinah Drake and Kurt Lance got married between issues?  We didn't see or hear anything about it before this mention?

As the stupid drop ship approaches the APRC, uh... $#@% goes down.


Ramos, we hardly knew ye.

As the ship comes under attack from little robot drone monsters, the Team fight back while Ramos pilots the ship to a safe landing before she dies.


Ramos' death might have felt meaningful if we knew here, or even entertaining if it wasn't such a blatant ripoff of this other scene.  (Man, Justin Jordan rips off a lot of movie material for this book.)

After the crash, Slade Wilson takes charge and leads the team through a crowd of cyborg zombie monsters that don't present much of a threat.  Once inside, they find a whole bunch of corpses messed up by the cyborg monsters unleashed by Project: Spartan.  From the carnage, Caitlin Fairchild emerges to the joy of her father.


Uh oh, that ain't a good look...


Slade chases the cyborg monster Caitlin and executes her/it for killing his best friend.  Dinah thinks these cyborgs are too easy to kill and that it must be part of a setup.  Her fears are confirmed when what's left of Hank Henshaw shows up.


Henshaw reveals that this whole chaotic mess was just to lure Team 7 to the Spartan robot or program (again, we don't know how they found out so we don't know how it lured them).  Also, the Spartan robot or program was created by Gamorra, a rogue nation or the name of its leader... maybe.  Also, Gamorra and Spartan wanted Team 7 member James Bronson specifically for reasons unknown.

Cut to James Bronson having dinner with his family at someone's apartment.  His mom is attacked in the kitchen by Spartan, who then... does something... transfers its core programming into Bronson, I suppose.

This causes an explosion.


The final page shows somebody who looks like the WildStorm character Mr. Majestic flying out of the wreckage.  I guess we're to assume that Bronson combined with Spartan creates Majestic.

Last issue involved a frame device with present day Slade/Deathstroke and John Lynch.  That sequence doesn't appear in this issue.

The Characters

  • Dinah Drake is apparently Dinah Lance now.  She doesn't do anything noteworthy.
  • Slade Wilson is sad that his friend dies and murders the friend's daughter, but she was a cyborg zombie so it's probably okay.
  • Amanda Waller has a line about never losing an operative in the field.  Throughout this series she has had the most consistently ironic dialogue, which is only interesting if you know they're ironic because you know the character in other comics.
  • Cole Cash doesn't do anything noteworthy.
  • Dean Higgins doesn't do anything noteworthy.
  • James Bronson becomes Mr. Majestic.
  • Kurt Lance doesn't appear in this issue.  I guess married life is too smothering for him, or more likely he was separated from the team since marriage violates all sorts of laws and regulations of the military code.
  • John Lynch doesn't appear in this issue.
  • Alex Fairchild dies in this issue.
  • Summer Ramos dies in this issue.


Impressions/Questions

Given the gleeful death and destruction and the cyborg zombies, this book should have at least felt fun, but it was pretty boring.  Last week I said the new threat of Spartan and the robot monsters was a lot more interesting than the Eclipso zombies from the first arc.  Yeah, I called that one too early because this is just more of the same.  Despite the body count, these things aren't interesting or dangerous; they're just so much cannon fodder.

Also, there are two pages devoted to a building exploding.  Nothing really interesting about this double-page splash, just a building getting blown up--a building full of people we don't know or care much about.  Two pages is a lot of real-estate in a twenty page comic.  Ten percent of the story is just a big anticlimactic boom.

The series is winding down, so you can tell that Justin Jordan is rushing to tie up... just ends.  The deaths feel arbitrary and hollow.  I'm expecting Higgins to die next issue, and maybe we'll see how some of the survivors, like Dinah, got their superpowers.

Grade: C-